Arwen's Fallout New Vegas Journal

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(updated September 10, 2013)

         
Arwen's Mod List
Index Page
         
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
                             
Arwen's Intro to Fallout New Vegas MODS

Thank-You: to all the talented people who have made these modification (MODs), and are generous in, not only sharing their efforts, but for all their support within modding community.


Latest News - March 30, 2013:

Version 4.1 of my New Vegas Realism Tweaks was released on March 29th. This is a Minor, but important update that fixes some bugs and further improves game play balance.  If you are currently using v.4.0, this update should work fine with your saves.

I just added a couple of other mods to this list, and will add more as soon as I have the free time to spend play testing them. 

My Load Order page lists all that mods that I am currently using in my own game . . . along with my recommended load order.


Mods which have been added or updated in the last month:

Arwen's NV Realism Tweaks (02/02/13) - My own Fallout New Vegas Overhaul: with challenging game play changes that increase immersion and enhance the RPG aspects, while improving game balance.

Community Compiled Patch (added 3/29/13) - community driven project to fix a large multitude of bugs/glitches.

Mods which were added or updated in the previous month or so:

 


ABOUT ARWEN'S FALLOUT New Vegas JOURNAL: This journal now consists of three main parts:

My Fallout New Vegas Mod Section: my recommended mod list (see below), along with my Mod Load Order section.
My Fallout New Vegas Tips Section: contains tips and hints, plus a mod users tutorial.
The Trials of a New Vegas Girl: this is my planned Fallout New Vegas fantasy story, but it will also a bit more than that. At the end of each chapter will be my Gaming Comments and Tips section - where I explain how specific mods have added to my gaming experience for the gameplay that was covered in that chapter. There will also be a section on role-playing, where I'll explain some of my role-playing techniques that have made the game more immersive for me.  My primary goal in writing this journal is to help other players make Fallout New Vegas into a better gaming experience.


About Arwen's FO:NV Mod List: These are my recommended mods for Fallout New Vegas. These are the mods I have selected in my own personal quest to make Fallout New Vegas a better game . . . and "a better game" in this case, refers to a "better role-playing game." I only made a few of these mods.

These mods have made a huge impact on my game play. It might seem like adding 80+ mods would be a lot of work, but these are not huge mods and the Fallout Mod Manager makes it really easy to install most them. You may not want to install most of the mods that I'm using - but should just install the ones that make the changes that you want to have in your own game. That's the advantage of using individual mods, rather than the large mod overhauls (compilations).

Some mods might require that you start a new game (If this is the case for any of the mods that I list here, I'll put this in my review). They might seem to work fine with saved games, but some changes won't take affect until you begin a new game (or, in some cases, until 3 or 4 game days pass - when cell respawning kicks in).

If you're experienced with installing and using mods, you can skip ahead to my MOD Index . . . if not, I would strongly suggest that you read the next section first.


Are you unsure about how to install MODs?

Are you not exactly sure what a MOD is?
It so, you should first read my MODs 101 - The Basics section (which I originally wrote for Oblivion, and then rewrote for Fallout 3).
I also wrote some basic instructions on how to install a mod with FOMM in my Fallout New Vegas Tips section.

Warnings About Using These MODs (and disclaimer):

My Fallout Journal MOD pages are my way to share the mods I am using. I've tested out every one of these mods in my own game, and haven't noticed any major conflicts, but I can't guarantee that they won't cause problems for others (and incorrect load order will cause conflicts).

Please don't try to install any of these MODs without:

1.) first backing up your saved games folder
2.) knowing how to install the MOD
3.) knowing how to uninstall the MOD
4.) understanding exactly what each MOD does.

I also highly recommend that you use the Fallout Mod Manager to install MODs

Before you start installing MODs . . . I suggest that you do the following:

1.) Update your Fallout New Vegas game with the latest patch (Steam should do this automatically when you connect)
2.) Once it its released: [Install the Fallout New Vegas Mod Manager and use it to install your mods.]

Arwen Note: If you have the space on your hard drive, it is also a good idea to back up your Fallout New Vegas folder, before installing any mods.  Then, if your game somehow gets messed up, you won't have to go through the entire reinstall.

Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
| Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
Arwen's MOD List Index

This section is where I list all my recommended mods for Fallout New Vegas. These are the mods that I am actually using in my current game - unless otherwise noted (I have a few alternate mods listed).

I've arranged my recommended mods by my own categories as a way to organize them. Many of these mods could fit in more than one category, so placement has been very subjective on my part.


Mod Category Index

Part One: | Utilities | Interface | Rebalancing & Leveling | Quest Fixing& Patches

Part Two - Graphic Mods: | Character | Clothing | Weapons | Environment | Other Textures

Part Three - Realism Mods

Part Four - Arwen's Realism Tweaks (my own Fallout New Vegas Overhaul mod)

Part Five - Extreme Realism Mods: | Survival | Timescale | Combat | Diverse Creatures & NPCs

Part six - Add-ons: | Expansions | Quests | Sound & Music

Part Seven - Archived Mods (I'm not using any of these mods in this section)

Mod Load Order: Load order guideline for Fallout New Vegas (my own load order with all my currently installed mods).
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
| Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
Arwen's MOD List - Part One
Updated: Mods that have been recently updated (in last month or so) have the maroon updated text
Older mods that were added to this list recently have the green updated text

Utilities (tools for installing, creating, and editing mods):

06/15/11 FNVEdit - an advanced graphical module viewer/editor and conflict detector
07/26/11 FNV - Garden of Eden Creation Kit [G.E.C.K.] - the Construction Set for Fallout New Vegas
11/25/10 Fallout Mod Manager - FOMM - makes installing, managing, and uninstalling mods much easier. Use this!
10/25/11 New Vegas Script Extender (NVSE) - any mod that has [requires NVSE] needs to have this installed on your computer
09/22/11 New Vegas Stutter Remover (NVSR) - This removes some microstutter, particularly at high frame rates.

Interface (enhancing the graphical interface):

10/30/10 DarNified UI NV - greatly enhances the appearance of the UI and increasing visual feedback.

Rebalancing & Leveling (major changes that affect the entire game):

   

Quest Fixing & Patches (bug fixes and removal of hand-holding elements):

04/25/11  Official Fallout New Vegas Patch - Version 1.3
11/30/10 Community Compiled Patch  - Version 6.0 - community driven project to fix a large multitude of bugs/glitches.
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
| Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
Arwen's MOD List - Part Two - Graphic Mods
Updated: Mods that have been recently updated (in last month or so) have the maroon updated text
Older mods that I have recently added to the list have the green updated text

Character Appearance:

   
Cosmetic Changes for Companions:
   

Clothing & Armor:

   

Weapons (changes in appearance only):

   

ENVIRONMENT (graphical improvements to the natural environment):

10/09/11 Fellout NV - removes the orange tint from most areas and creates a realistic lighting environment
08/15/11 Nevada Skies - adds more weather effects . . . Sandstorms, Rain, Rainstorms, RADstorms, Thunderstorms and snow
07/26/12 Vurts Trees and Grass Replacer - much better looking trees and grass, for a more realistic looking environment

other textures

   

   
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
| Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
Arwen's MOD List - Part Three - Realism
Updated: Mods that have been recently updated (in last month or so) have the maroon updated text
Older mods that I have recently added to the list have the green updated text

Realism mods - for a more realistic game, which can enhance your role-playing experience

02/19/11 DK BulletTime - slows down the world around you, giving more time to aim, make decisions, and shoot
   
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
| Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
Arwen's MOD List - Part Four - Arwen's NV Realism Tweaks
An EXTREME Realism mod - for a hardcore (more challenging) role-playing experience.
My own Fallout New Vegas Overhaul mod: with challenging gameplay changes that increase immersion and enhance the RPG aspects, while improving game balance.
Updated:  03/29/13
Overview of Arwen's Realism Tweaks
  My Vision I expected the Mohave Wasteland to be a very harsh, unforgiving place, where survival was difficult . . . it was an improvement over Fallout 3, but it still needed a LOT of Tweaking, before I could feel like it was as harsh as it should be . . . and the 'Hardcore' mode was not exactly what I consider to be Hard-Core.
  Latest Version: 4.1
Modules: (download includes all the modules)
#1 Realism Core: Required Core Module: global tweaks that affect PC, NPCs, and Creatures. Smarter AI, improved/dynamic stealth, weapon and armor changes, Localized body damage changes.
#2 Hard-Core: Reduces initial SPECIAL points, derived skill amounts, and Bobblehead skill bonuses; rebalances Skill Books; and default Level Perks (and adds new perks). Adds Gender bonuses/penalties, including gender-based weapon skill requirements. Also greatly reduces the amount of ammo, guns, food, and caps. Also makes Bartering a MUCH greater factor in item trade values.
#3 Encumbrance: You now suffer from Strain, which increases when walking with more than 100% encumbrance, and whenever you are running (at any encumbrance). Also increases the effect of worn armor weight on movement speed.
#4 Med-Tec:  Overhauls Injuries, Treatments, and Needs (eating, drinking water, sleeping), making the game truly hardcore.
#5 One Life: You no longer die, instead you pass out and are left for dead. While you were unconscious, you were looted.
#6 Camera: Includes a closer-to-center 3rd person camera view, for a true over-the-shoulder perspective. Plus other camera changes.
- Installation Installation instructions and compatibility.
     
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
| Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
Arwen's MOD List - Part Five - Extreme Realism

EXTREME Realism mods - for a hardcore (more challenging) role-playing experience

Updated: Mods that have been recently updated (in last month or so) have the maroon updated text
Older mods that I have recently added to the list have the green updated text

Survival Mods (eat/drink/sleep/fatigue/encumbrance):
   

Changing The Timescale - for longer game days, highly recommended when using survival mods

Combat Mods: (for more realistic . . . and much more challenging combat)
   

Diverse Creatures & NPCs:
   
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
| Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
Arwen's MOD List - Part Six
Updated: Mods that have been recently updated (in last month or so) have the maroon updated text
Older mods that I have recently added to the list have the green updated text

EXPANSION (additional lands/items):

Official Fallout NV Expansions (DLC)
   
Buildings and Structures:
   
Consumer Items:
   
Weapons:
   

Quests (additional quests):
   

sound Effects & Music (additions and enhancement of game audio):

   
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
| Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
Arwen's MOD List - Part Seven - Archived Mods

Arwen Note: I am not currently using any of the mods in this section.

Archived Mods

Archived:
Index | Utilities | Interface | Rebalancing | Quest Fixing | Cosmetic | Environmental | Realism | Arwen's Tweaks
Survival | Timescale | Combat | Harsher World | Expansions | Sound Effects | Archive | Load Order
                             
 
Home Page | White Mts. Hiking | Kayaking | My Avatar | Girl Gamer | Bio Pages | Morrowind Journal | Email
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